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I've seen ridiculous turnovers, stupid fouls, shoddy passes and a whole litany of other dumb errors, like woefully squandered scoring opportunities from simple layups that a blindfolded child could finish. The main issue comes with the questionable decisions occasionally made by your team's AI. Where player movements once looked occasionally stilted and unnatural, NBA 2K16's ballers move in a relatively realistic manner, although it's still not quite attained perfection. Visual Concepts and 2K have once again turned out an impressive game of basketball, the Pro-Stick still at the centre of the experience, with slick animations to match. If the quality of NBA 2K16's online component has slightly improved, so too has the overall presentation and the minute-to-minute gameplay that unfolds on the hardwood. The former is a standard competitive bout against another player, while MyPark is much the same as before, with you once again choosing an affiliation with one of three teams, before hitting the courts for a game of 2v2 or 3v3 street ball. But for now, you're probably better off sticking with Play Now Online or MyPark where you're far more likely to get a multiplayer match off the ground. On the off-chance that you do manage to get into a Pro-Am game, you can show off your bespoke team and arena to the rest of the world. In the rare instances that it does work, it's great. In its current state, I found Pro-Am mode to be borked somewhat.
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MyPark is largely lag free and getting into a game is remarkably smooth, while the game's 2K Pro-Am mode essentially steps in for Crews, with customisable teams, courts, kits, logos and such. Outside of M圜areer, it seems that a greater effort has seemingly been poured into providing a more robust online offering this year, following last year's comparative shambles. And you're also able to practice on your customised M圜ourt, perfecting your shooting, dunking, dribbling and movement. How you spend your off days will also determine how your player's reputation and on-court attributes pan out, ultimately shaping the kind of player you'll become, whether it be a corporate shill or a dedicated NBA star. You can scan your face again too, which still results in some abominable freaks unless you happen to live in a well-lit studio.ĭespite a take it or leave it tacked-on narrative prelude, M圜areer is still compelling, as you strive to keep your coach happy and put in a consistent performance on the court. It's every bit as meaty and involving as its always been, and as you progress, you'll improve your MyPlayer from game to game. Here you'll make connections with fellow players, win fans, sift through social media tripe and win lucrative endorsements from various brands. Once the story runs its course, you'll be glad to see the back of Vic and Cee-Cee, free to sink your teeth into M圜areer proper, without the interminable cut-scenes and ham-fisted, shouty emotional scenes. As you carve out a career for 'Freq', you'll get to enjoy all of the bickering from friends and relatives over the fortune you've amassed, making each of them unlikeable in their own unique way. You fulfil the role of the stupidly named 'Frequency Vibrations', a basketball prodigy rising out of the Harlem projects, from high school basketball to college ball and into the NBA draft. M圜areer is once again the beating heart of the NBA 2K experience, with Spike Lee's 'Livin' Da Dream' essentially a narrative-driven experience that precedes the usual, conventional M圜areer shenanigans. Yet again, it's massive, but perhaps best of all, the 2K servers seem to actually work properly this year (mostly), which in itself is a big step forward. It's the big banner feature in yet another expansive instalment that comes with all of the stuff you'd normally expect to find in a NBA 2K title. NBA 2K16 is 'A Spike Lee Joint' this year, meaning the famed director has lent his name to the basketball game's M圜areer mode.